March 30, 2021
Episode: 16
Chip Cole is a freelance board game illustrator and founder of Squatchy Games. Chip has nine children and recently had a very successful Kickstarter board game campaign. He shares his experience with balancing work and family during a Kickstarter campaign.
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Episode 16
00:01:10 – Episode Overview
00:02:00 – Board Game Design Lab + Board Game Marketing Course
00:03:45 – Star Citizen Raises More Money / Class Action Lawsuit
00:06:25 – Chip Cole On Work-Life Balance
00:07:20 – Who Is Chip Cole And What Is Squatchy Games?
00:10:09 – Family Playtesters?
00:11:05 – It’s Ok To Fail On Kickstarter
00:13:17 – Setting Work Boundaries With Your Spouse
00:16:40 – How Do You Balance Freelance With Game Development?
00:18:55 – Do You Schedule Family Time?
00:20:30 – Did You Have Any Work-Life Balance Issues During Your Kickstarter?
00:23:40 – Setting Expectations For Backers
00:31:50 – What Was The Development Timeline For Cryptid Cafe?
00:35:20 – How Do You Switch Off?
00:36:00 – Strategies For Family / Work Balance?
00:37:30 – Pre-Kickstarter Marketing Advice
Show Notes
Damnation: The Gothic Game – https://www.blacklettergames.com/damnation-the-gothic-game
Star Citizen – https://robertsspaceindustries.com/
Squatchy Games – https://www.squatchygames.com/
Cryptid Cafe On Kickstarter – https://www.kickstarter.com/projects/squatchygames/cryptid-cafe
Wildermiss – Chip’s Daughter’s Band – https://www.youtube.com/channel/UChHTtTr9YKGM5TZNAXXvI3g
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