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Episode 266 - Andrew Lowen, Chazz Young & Dan Maynard of the Deliverance Board Game team discuss the process and challenges of creating lifestyle board games.
Episode 265 - Andrew & Sean reflect on their 2025 tabletop industry predictions and discuss their thoughts on where the market will go in 2026.
Episode 264 - Filmmaker Adam William Cahill joins the Crowdfunding Nerds on episode 264 to discuss the challenges of marketing films in a streaming world.
Building your first 1000 followers on Kickstarter before you launch can seem like a daunting task, however gathering an energetic crowd before you launch your Kickstarter is key to success. 
The goal isn't just to "spend money on ads"—it's to build a sustainable marketing system.
Successful board game marketing isn't just about launching a game; it's about a strategic, iterative process to build a dedicated community that grows your company long-term.
Since you probably know the basics, here are some overlooked design features that could take your next game to the next level!
Episode 263 - Andrew & Sean sit down to discuss essential e-commerce and website sales strategy that you need to know about if you are starting from ground 0.
Andrew, Sean and Donnie discuss how your crowdfunding business should build community from lessons learned from the 1948 film classic 'It's A Wonderful Life'.
Episode 261 - Andrew sits down with Cody Miller & Ira Fay to discuss the development of the massive open world board game Arydia.
Episode 260 of the Crowdfunding Nerds Podcast. Marketing advice you have heard before and need to hear again!
In Episode 259 of the Crowdfunding Nerds, your hosts Andrew and Sean take you behind the scenes as they embark on a journey to upgrade both the audio and video quality of their show.
Are you ready to level up your post-campaign sales game? In episode 258 of Crowdfunding Nerds, Sean and Andrew, dive deep into the art of manufacturing, bundling, and distribution.
In episode 255 of the Crowdfunding Nerds podcast, hosts Andrew and Sean dive deep into the art of strategy, tactics, and operations.
How do you craft a video game that hooks players and keeps them coming back for more?

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